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Building a scalable infrastructure for a game streaming platform
Building a robust and scalable infrastructure for a game streaming platform was crucial for delivering real-time, low-latency streaming services to an audience. The platform must have handled large spikes in traffic during live cyber sport events, ensured seamless streaming quality, and allowed users to interact with the platform without interruptions.
The goal was to design and implement a scalable, reliable, and low-latency cloud-based infrastructure for a game streaming platform. This infrastructure supported real-time streaming and live interaction during cyber sport events, offering users the ability to follow tournaments, view game statistics, and engage with content through the platform. It should have also accommodated rapid scaling during high-traffic periods and provided secure and fault-tolerant services.
Scalable Streaming Infrastructure: Deployment of a scalable infrastructure capable of supporting low-latency, high-quality video streams, powered by cloud-native technologies. The system should automatically scale based on demand during events.
Global CDN Distribution: Implementation of a global content delivery network (CDN) to minimize latency and deliver smooth streaming experiences across different regions.
Monitoring and Logging: Setup of comprehensive monitoring and alerting systems to ensure real-time performance tracking and fast issue resolution during live events.
The deployed infrastructure successfully enabled an audience to follow cyber sport events in real-time, with minimal latency and high-quality video streams. It supported real-time user interaction, such as live chat and game statistics updates, all while being able to scale dynamically to accommodate traffic spikes during popular events. The platform’s performance was monitored continuously, ensuring smooth operation and proactive troubleshooting of issues. With global CDN support, users experienced seamless streaming regardless of their location.
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